On the go is your innovation story inspired from elsewhere.
Change necessitates new behaviors in order to develop human centered innovation. In the below radio show, “Le Téléphone Sonne”, from France Inter (in French), experts around Hélène Jouan try to define and analyse the possibility of being happy in the workplace. Is it linked to our value as a worker or to the workplace itself and its management? Do we have to be happy in the workplace (the answer provided being “yes”)? One of the radio listeners explains his recipe on the phone: he once was told that if he wanted to be happy at work, then he shouldn’t be working. He should do something that makes him happy and get paid for it. So he opened a restaurant and says “I spend my days cooking, and not working.” What do you spend your day doing instead of “working”?
A handful of happy workers have turned themselves into passion-driven entrepreneurs thanks to the Internet. In below article from Fast Company, Elizabeth Segran invites us to discover the story of Sara Charles, graphic designer, who uses “Etsy” as a way to reach what major companies would call “niche markets” and actually turn out to be Sara Charles’ market for her creations and style.
Now that we have the recipe and the tools, we miss a good goal. Can goodness be part of the objectives we set for corporate projects ? In her article for FastCoExist, Pat Christen introduces HopeLab, a company developing a video game to help kids fight cancer. Here is the recipe they followed to pursue their objectives:
- “Identify the observable behavior you want to see in the world.
- Mine existing research and talk to the people you hope to serve to understand the psychology that motivates or prevents that behavior.
- Design technology to create an experience that changes the psychology to support the behavior you seek.
- Test and evaluate to determine the consequences—both intended and unintended— of your work.”